![]() In order to play your map you will obviously need to have starting positions for your players, but you will also need to have map entry points for calling in units such as the pershing or tiger. Once you choose your map sizes you will need to choose the mod you want to use, and the default mod the game uses is Invasion of Normandy. Then the map will look like it is being played on a chess board and there will be no out of bounds.Ī decent size for a 1v1 map is about 256x256 playable area and 512x512 terrain size. The Terrain size will always want to be bigger than the playable area because if they are the same Go to File->New and then a screen will pop up asking you some questions.ĭepending on what type of map you want to make the size of the map will vary. Once you have the worldbuilder opened it is very easy to create your map. From now on other than in titles the worldbuilder will be referred to as WB. I know, it is easy, but you wouldn't believe how many people don't know where the worldbuilder is. Look in the THQ\Company of Heroes folder and you will see a file called Worldbuilder.exe open that file and your in the worldbuilder. The worldbuilder can be found in the company of heroes folder which is probably located in your program files folder. Shift+Move Cursor rotating objects or decals/splat Also a loading folder should be made inside the MP folder which will be required because you will need to put your loading screen files into this folder.Onto the guide.Ĭ+Move Cursor copy an object or decal/splat The MP ones will go into the MP folder and the SP ones will go into the SP folder. Also, you will need to Go into your Company of Heroes->WW2->Data->and add a Scenarios folder, and then add a MP and SP folder in the scenarios folder. If you know what the basics are and efficiently know how to use most of the WB tools then stop reading now because this guide will give If you are the person that knows nothing about making CoH maps and would like to get into the subject keep reading. This guide will cover the basics of worldbuilding, including all of the different tools you'll need to be using, and helping you get on your way to become a professional mapper.įirst of all. A noobs guide to the galaxy of making maps. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |